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BloodTide

This is a remake of the RPG game I made in my final year of University but for mobile. You play as a knight who has been kicked out of the the kingdom and is now looking for revenge.

Features:

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The player can assign stats to the character to accommodate the play style they like:

Strength increases health regeneration and physical damage.

Intelligence increases mana regeneration and spell damage.

Agility increases attack speed and movement speed.

Dexterity increases critical hit chance.

 

There are different skills the player can use depending on what weapon their holding. With a sword close up spells are available but with a bow ranged skills are available. 

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A wide range of quests to choose from. The player has the main story quests to complete although each section gets a lot harder i.e. kill a boss so in the mean time the player can complete side quests to advance their character.

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A shop system where the player can spend gold for items. The items in the shops will reset every time the player levels up so items more suited will be available for purchase. The shop also compares your current equipped gear to help you see which items for sale are better.

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Items in the game can be equipped by the player to improve them for instance armor has defence on to decrease amount of damage taken by enemies.

There are also consumables such as health and mana potions for when the player needs that little boost. 

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Gameplay video:

rpgQuestImg.PNG
rpgshopimg.PNG
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