Soccer Rally: Arena
This was the first professional project I worked on developed by Lavaskull.
When I first joined Lavaskull I was a junior programmer managed by a lead. Later down the line, the lead programmer left and I took sole responsibility over the whole code base. I handled implementation of new gameplay and monetization features, including writing both the C# code Unity side, and the Node JS server side programming. I also handled management of a beta testing program used to find and fix bugs before release.
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I was also solely responsible for releasing updates for the game and making builds using Android Studio and XCode and releasing to their respective stores.
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As well as that I handled updating and implementing various SDK's for functionality such as analytics and marketing tracking, as required by various publishers.
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I was also apart of generating new gameplay ideas and functionality to progress the quality of the game.​