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Fallie Man

Made in Unity c# and currently on the Google Play Store, your goal is to fly through as many hoops as possible while at them same time your speed increases. The main purpose of this project was to implement Google Play features so people around the world can set top scores and allow other people to see it.

Features:

Since the main purpose of this project was to implement the Google Play Plugin, it was important to have a global high score. So people all around the world can play and whoever has the highest will be shown at the top. With this there is also a leader board which shows everyone's score that played the game(In order).

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The player moves the skydiver by dragging their thumb across the screen to guide him into the hoops. If they miss a hoop then its game over. Otherwise if they keep going through hoops they start spawning faster, which makes the game harder.

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The game saves and loads the players personal high score. Once the player plays the game, it makes a .ini file which holds their top score, and if they set a new high score then the game will just update the file. When the game starts up, it will find the file and retrieve that high score number.

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